You can still use someone who's big, strong with TM PPMS like players with back to goal and that will still make them suitable for the odd long ball. What does this mean in terms of football manager then? Well, In my opinion what most people mean by target man is, in football manager, actually a DLF(s). They come short to receive passes and they are generally strong enough to hold onto the ball for longer periods to enable players to get up around them. We mean someone who plays with his back to goal or on the half turn. Most of the time we don't mean a brainless meathead who's only job is to stand there and let the ball ping off his head. That isn't what is meant by a target man in real life. So, in Football Manager you can see that the TM really narrows your tactical possibilities. This, naturally, results in lots of aimless long balls. Everyone will look for the TM before considering anything else. As a result using a TM often overrides all other instructions. When the keeper has the ball he looks for the TM, when your defenders have the ball they look for the TM, when your wingers have the ball they look for the TM. The best way to think of a TM in football manager is as your PRIMARY outlet. The truth is that the TM as FM envisions it is a very specific type of player where as in real life the term Target Man gets attached to any big strong player that can hold the ball up. I haven't used a TM in FM17 to know if this is still a problem.Īnyway, that is my experience with it, but I say go for it as a style, it is valid way to play and can work quite well for you. It always frustrated me about that in the past. The biggest downside of the TM to me is that it messes with your GK distribution- expect to see a lot of kicks aimed to the TM. But this is fine, because you have a great TM, and while it is predictable, you are daring the opposition to stop him, and if he's really good, it won't always be possible. Even with that though, you should expect to see lots of balls heading to your TM. If you don't want too much directness, you need to make sure you have a playmaker or (or two) closer to the targetman that can feed him with shorter balls and also help work the ball up the field a bit more methodically. Your attack will be fairly predictable as players will look first to your targetman when considering options, and depending on how you have set up your support, can lead to some very direct play. In the TM/S role it is also important to have a decent if not good passer as he will lay off a lot of balls to runners or wide areas (depending on how your attack is set up). I have used a TM/S often in the past and the player needs to be strong, good in the air, strong off the ball to make space for himself. You definitely need good passers to supply good balls, but he has to be a man that can get the job done. The biggest key to successfully using a targetman based system over time is the quality of the targetman. I don't want a TM in disguise, I really want the hoof the ball effect and use it properly. The only reason is this is how I want my team to play.īefore I start this work (which I suspect is going to be hard), I want to know is it's realistically posible (in FM) to use the TM in the long term, building my squad arround this idea without masking it with other roles. So, the first question is: can I use the TM role in my base tactic or due to its specific mechanism and hoof the ball effect the tactic becomes too predictable, passing too direct, among other potential issues? Can my base tactic have a TM role without the need of tweaking it? I specifically want to channel my play through a TM. I know you can use a TM in other roles (DLF or DF) but it's not the same, because the hoof the ball effect is lost (correct me if I'm wrong). To be more specific, I want to use the TM (s) role. A lot of things are written in this fórums, but I've never seen a complete and informative thread about how to properly use a TM.
0 Comments
Leave a Reply. |